This week in class, It started with the lecturer introducing the third and final project of semester 1, which is UX Audits. This project was already hinted at and slightly talked about in the previous week, but this was the introduction and beginning of this project.
The brief for this project is to, review a selection of 3 different digital products, identify issues, report UX Principles, provide solutions and report on how content is communicated within those products.
The requirements for this project is, to provide an introduction about the product as well as it’s purpose, Identify at least 10 usability issues, write a description with evidence, provide solutions and finally, end it with a conclusion that summarises the product as a whole.
The three products I can choose from is;
This was the start of the end of this project, Overall, my lecturer really liked the layout and visuals of my SDG app. There were many aspects, such as how the cards and illustrations were use, how the navigation from page to page works.
When it comes to what I should improve upon, a lot of it was more improving the colour palette, and increasing my font size to make it more readable, going based on what my classmates left me on Miro.
As for my lecturer, he thought it would be best for me to work more on my story content, even by a couple of pages. Aside from that, my lecturer suggested that fro my ‘back’ and ‘Home’ buttons, I should change them to Icons instead of text. The other thing was to jus revamp the layout my story page, as it could be better to give me more space to work worth, as well as removing unnecessary buttons.
